[gamelib-devel] Semi-news...

Ingvar ingvar at hexapodia.net
Wed Sep 27 06:35:52 UTC 2006


Flanged teh source code around a bit so compilation was happier (can't believe 
I missed that, must've happened since last check-in...).

Added a 3D camera to the 3D component. So far, only world-to-camera has been 
coded, but with any luck, there should be a full suite of world-to-camera, 
camera-to-screen and world-to-screen by tomorrow morning. I may even have 
managed to add code to move and turn a 3D camera (it's not entirely obvious 
what it means to turn a 6DOF camera by a specific angle, but I'm thinking 
"turn around the Z axis of the camera coordinate system" to be as close as 
possible to the way the current camera works).

//Ingvar




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