[lisp-game-dev] BLM and 2011 lisp games expo

Brian Taylor el.wubo at gmail.com
Thu Jul 21 14:18:08 UTC 2011


I'm interested in another Jam and I found the 1 month format to be good for
me last time we did it.

On Wed, Jul 20, 2011 at 9:28 PM, David O'Toole <dto1138 at gmail.com> wrote:

> I've been invited to give another presentation to the Boston Lisp
> group on the topic of lisp games, possibly in late August or
> September. I'd love to spend some time talking about what the
> community at large are doing, and it's been a while since we've had a
> game jam, so how about it?
>
> What are your thoughts? The month-long "expo" format can allow for
> more participation, since it doesn't rely on everyone having the same
> week free to work on an entry.
>
> Here is last year's call for entries:
> http://dto.github.com/notebook/2010expo.html
>
> I'd also like to try promoting the contest to a somewhat wider
> audience with a little viral ad banner campaign or something. Plus, I
> think we can appeal to Lisp newcomers and novices by pointing to
> appealing stuff like SchemeBricks and Fluxus. It's arguably a bit more
> of a turn-key solution, and people are doing a lot of fun games and
> gamelike things with Fluxus. It would be fantastic also if the
> developers of various Lisp game libraries and tools could provide
> links to documentation for newcomers, so that the 2011 expo page will
> present both expo newcomers and returning entrants with a variety of
> options for doing something lispy with games.
>
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>
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