From jcrippen at common-lisp.net Sat Sep 11 21:27:22 2004
From: jcrippen at common-lisp.net (James Crippen)
Date: Sat, 11 Sep 2004 23:27:22 +0200
Subject: [lmud-cvs] CVS update: Directory change: lmud/html
Message-ID:
Update of /project/lmud/cvsroot/lmud/html
In directory common-lisp.net:/tmp/cvs-serv23754/html
Log Message:
Directory /project/lmud/cvsroot/lmud/html added to the repository
Date: Sat Sep 11 23:27:22 2004
Author: jcrippen
New directory lmud/html added
From jcrippen at common-lisp.net Sat Sep 11 21:28:31 2004
From: jcrippen at common-lisp.net (James Crippen)
Date: Sat, 11 Sep 2004 23:28:31 +0200
Subject: [lmud-cvs] CVS update: lmud/html/index.shtml lmud/html/style.css
Message-ID:
Update of /project/lmud/cvsroot/lmud/html
In directory common-lisp.net:/tmp/cvs-serv23776
Added Files:
index.shtml style.css
Log Message:
Web page for common-lisp.net site.
Date: Sat Sep 11 23:28:31 2004
Author: jcrippen
From jcrippen at common-lisp.net Sat Sep 11 21:33:19 2004
From: jcrippen at common-lisp.net (James Crippen)
Date: Sat, 11 Sep 2004 23:33:19 +0200
Subject: [lmud-cvs] CVS update: lmud/html/index.shtml
Message-ID:
Update of /project/lmud/cvsroot/lmud/html
In directory common-lisp.net:/tmp/cvs-serv24683
Modified Files:
index.shtml
Log Message:
Dysrectia strikes! LxQUO and RxQUO were backwards through half of the page.
Date: Sat Sep 11 23:33:19 2004
Author: jcrippen
Index: lmud/html/index.shtml
diff -u lmud/html/index.shtml:1.1 lmud/html/index.shtml:1.2
--- lmud/html/index.shtml:1.1 Sat Sep 11 23:28:31 2004
+++ lmud/html/index.shtml Sat Sep 11 23:33:19 2004
@@ -29,18 +29,18 @@
Although that previous paragraph sounds very inviting the truth is that
LMud is nowhere near ready for playing, much less actual public
- use. It‘s not even playable at all yet, since the command
- processing stuff isn‘t finished. However it is under active
+ use. It’s not even playable at all yet, since the command
+ processing stuff isn’t finished. However it is under active
development. Please join the LMud-devel mailing list (see below) if
- you‘re interested in helping. I‘d absolutely love help on
+ you‘re interested in helping. I’d absolutely love help on
some random part of the system, even if it is as mundane as adding user
commands.
The working system will have your usual MUD interface, a prompt where
- you type such exciting commands as ”go north“ and ”eat
- mushroom“ and ”cast ICBM at Moscow“. The command
+ you type such exciting commands as “go north” and “eat
+ mushroom” and “cast ICBM at Moscow”. The command
processor is based on that described for
CLIM,
modified somewhat for use in a nongraphical environment. The command
@@ -61,7 +61,7 @@
Initially the prototype MUD will have to be developed in
- ’pure‘ CLOS, although eventually the hope is to have a set
+ ‘pure’ CLOS, although eventually the hope is to have a set
of defining macros that wrap up all the messy details (inheritance,
locking, etc) within an easy interface for implementing and extending
basic MUD objects. Naturally, some objects will require access to the
@@ -377,7 +377,7 @@
James A. Crippen.
-Last modified: Sat Sep 11 13:13:31 AKDT 2004
+Last modified: Sat Sep 11 13:28:57 AKDT 2004
From jcrippen at common-lisp.net Sat Sep 11 22:14:50 2004
From: jcrippen at common-lisp.net (James Crippen)
Date: Sun, 12 Sep 2004 00:14:50 +0200
Subject: [lmud-cvs] CVS update: lmud/html/index.shtml
Message-ID:
Update of /project/lmud/cvsroot/lmud/html
In directory common-lisp.net:/tmp/cvs-serv5380
Modified Files:
index.shtml
Log Message:
Minor formatting tweak.
Date: Sun Sep 12 00:14:48 2004
Author: jcrippen
Index: lmud/html/index.shtml
diff -u lmud/html/index.shtml:1.2 lmud/html/index.shtml:1.3
--- lmud/html/index.shtml:1.2 Sat Sep 11 23:33:19 2004
+++ lmud/html/index.shtml Sun Sep 12 00:14:48 2004
@@ -75,7 +75,7 @@
-
Driver —
+
Driver –
The Driver provides the interface between the MUD and the underlying
system. It handles the object management, threading, startup,
shutdown, and persistence. The term ‘driver’ is a
@@ -135,7 +135,7 @@
-
Object Infrastructure —
+
Object Infrastructure –
The Object Infrastructure consists of the code that provides the basic
classes of objects in the system and their interface methods and
management.
@@ -207,7 +207,7 @@
-
User Interface —
+
User Interface –
The User Interface provides the text-based interaction between the
human (via the client) and the server/game.
@@ -234,7 +234,7 @@
-
Game Implementation —
+
Game Implementation –
The Game Implementation is where all the fun lies. It provides the
various classes and methods which make up the objects that are
processed in the game. Rules are not explicitly coded but are encoded
@@ -377,7 +377,7 @@
James A. Crippen.
-Last modified: Sat Sep 11 13:28:57 AKDT 2004
+Last modified: Sat Sep 11 14:10:49 AKDT 2004
From jcrippen at common-lisp.net Fri Sep 17 19:56:21 2004
From: jcrippen at common-lisp.net (James Crippen)
Date: Fri, 17 Sep 2004 21:56:21 +0200
Subject: [lmud-cvs] CVS update: lmud/html/index.shtml
Message-ID:
Update of /project/lmud/cvsroot/lmud/html
In directory common-lisp.net:/tmp/cvs-serv31367
Modified Files:
index.shtml
Log Message:
Changed two stray ‘ into ’.
Date: Fri Sep 17 21:56:21 2004
Author: jcrippen
Index: lmud/html/index.shtml
diff -u lmud/html/index.shtml:1.3 lmud/html/index.shtml:1.4
--- lmud/html/index.shtml:1.3 Sun Sep 12 00:14:48 2004
+++ lmud/html/index.shtml Fri Sep 17 21:56:20 2004
@@ -32,7 +32,7 @@
use. It’s not even playable at all yet, since the command
processing stuff isn’t finished. However it is under active
development. Please join the LMud-devel mailing list (see below) if
- you‘re interested in helping. I’d absolutely love help on
+ you’re interested in helping. I’d absolutely love help on
some random part of the system, even if it is as mundane as adding user
commands.
@@ -65,7 +65,7 @@
of defining macros that wrap up all the messy details (inheritance,
locking, etc) within an easy interface for implementing and extending
basic MUD objects. Naturally, some objects will require access to the
- MUD‘s internals, but this should be minimized.
+ MUD’s internals, but this should be minimized.