[slime-devel] slime debugger string length cutoff, bad default and how to control it

Mark H. David mhd at yv.org
Mon Nov 28 14:52:21 UTC 2011


Makes no sense to hard code this.  You cannot predict terminal width -- I've got
256+ characters showing quite legibly on my screen -- nor width of the buffer
being used currently in emacs.  Nor can you predict the variable name.

----- Original message -----
From: "Helmut Eller" <heller at common-lisp.net>
To: slime-devel at common-lisp.net
Date: Mon, 28 Nov 2011 08:44:29 +0100
Subject: Re: [slime-devel] slime debugger string length cutoff,	bad default and how to control it

* Mark H. David [2011-11-28 00:31] writes:

> OK, how about a way to control the cutoff, or make the cutoff much higher?
> I'm the Lisp debugger, it's not prettier with 75 characters, just
> hiding my info.

It is prettier when each local variable fits on a single line.  If we
assume 80 chars per line and subtract some space for the variable name
then no more than 75 are visible.  For the full information you can use
the inspector or the d command.

Helmut


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