[fetter-devel] unnamed bit fields

Kenny Tilton ktilton at nyc.rr.com
Tue Sep 13 18:24:11 UTC 2005



Rayiner Hashem wrote:

> I'll go ahead and fix the bitfield structure layout bug and commit it 
> along with the stuff opengl/windows fixes in the next day or two.. 
> After that, I'll get to work on accessing bitfields and arrays in 
> structures. No point hemming and hawing about it, as I'll have to 
> write it eventually :)

Yes, Tilton's Law of Programming: "Keep moving foward." And the 
Corrollary: "The first time you run into an issue is only the first time 
you will run into it."

Thanks for getting the hood up to handle this.

kt






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