[Ecls-list] ILGE 2010: Engine Troubles over Tentacle Planet, part 1

Erik Winkels aerique at xs4all.nl
Tue Jul 13 11:24:40 UTC 2010


On Tue, Jul 13, 2010 at 01:07:08PM +0200, Juan Jose Garcia-Ripoll wrote:
> 
> From your post I understand that you are using ECL's low level C/C++
> interface.

Correct.


> Does it use multithreading in any form? Is the performance acceptable?

I have compiled ECL with multi-threading enabled but I haven't used it in
the ILGE entry yet.  I doubt I will get that far before the end of the month
(when the ILGE ends).

Besides that I haven't run into performance problems yet, but if I do I can
always drop down to C :-)




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