Cells for C#?

Frank Buss fb at frank-buss.de
Mon Nov 23 02:35:10 UTC 2020


Hi Ken,

thanks, I didn't want to port it myself :-) But the Clojure port looks 
good, I'll try to get Clojure running with .NET with ClojureCLR.

Regards,

Frank

On 11/23/20 12:16 AM, Ken Tilton wrote:
> Thx, Frank G! Hi, Frank B!
> 
> Cells for Lisp is alive and well and supporting 
> http://tiltonsalgebra.com/# <http://tiltonsalgebra.com/#>.
> 
> I have now ported Cells to Clojure and CLJS via CLJC, and also ES5 
> Javascript: https://github.com/kennytilton/matrix 
> <https://github.com/kennytilton/matrix> Hmm, that "CLJS" directory is a 
> misnomer, s/ CLJC or just CLJ or sth.
> 
> Cells picked up quite a few trick during these ports, by the way, 
> including anonymous Cells (no big deal) and ad hoc Cells on a class, in 
> the spirit of the prototype approach to OO. The JS implementation is 
> nice because, like the CL version, both reads and writes are transparent 
> in re the dataflow. Clojure could achieve the same if we rolled up a 
> DEFMD macro and got a start on Clojure OO. :)
> 
> Note also the Dart subdirectory, but that was a day's work before I got 
> pulled elsewhere.
> 
> In the past I played with Java and C++ and Python ports, no idea where 
> that code might be.
> 
> Let me know if you would like an assist with the C# port. Maybe I can 
> work on the Dart port at the same time so you can see my preferred order 
> of porting. This is a good candidate for true TDD, btw. I applied that 
> to the CLJC port, I think.
> 
> Cheers, Ken
> 
> On Sun, Nov 22, 2020 at 5:49 PM Frank Goenninger <frgo at me.com 
> <mailto:frgo at me.com>> wrote:
> 
>     Hi Frank,
> 
>      > Am 22.11.2020 um 22:37 schrieb Frank Buss <fb at frank-buss.de
>     <mailto:fb at frank-buss.de>>:
>      >
>      > I tried Cells a few years ago and really liked it. Of course
>     nearly nobody uses Common Lisp these days anymore and this project
>     looks pretty dead, and all links on common-lisp.net/project/cells/
>     <http://common-lisp.net/project/cells/> are dead. But I could use
>     such a framework for a C# game I write with Unity. Maybe someone
>     knows if something like this exists?
> 
> 
>     Cells is, I assume you already know, avialable on github:
>     https://github.com/kennytilton/cells
>     <https://github.com/kennytilton/cells>
>     I still use it …
> 
>     I haven’t heard about a C# implementation, though.
> 
>     Best,
>        Frank
> 
>     --
>        Frank Goenninger
>     frgo at me.com <mailto:frgo at me.com>
>        +49 175 4321058
>        DG1SBG
> 
> 
> 
> -- 
> Kenneth Tilton
> http://tiltontec.com/ <http://tiltontec.com/>



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