[cells-devel] Is it Cello yet? Nope...

Kenny Tilton ktilton at nyc.rr.com
Thu Dec 11 21:59:15 UTC 2003


Silly me. I had heard that the Big Three (*nix, Mac OS, and win32) all 
supported native fonts for OpenGL via xgl, agl, and wgl libraries. Well...

Bad luck. The one I tried first happened to be wgl, which supports both 
bitmapped and outline of any installed font on the system. Not so with 
agl, just bitmap and not just any font. It offers a nice list of 
pre-defined fonts, but to do this right we need unrestricted font access.

I am looking at FreeType next.

kt

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